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The advanced sample project demonstrates our recommended method for connecting the app to Unreal for gameplay and highlights several features of the plugin and capture technology.
For conventional in-editor LiveLink use, see here. Continue below for the basics of adding Pose AI to an existing project.
Using PoseAI with the Unreal Engine
MetaHumans in UE5
DazUE rigs in Unreal
Connecting with UE4 with our helper nodes
Animating a UE4 Character
Recording animations
Tips for packaging builds
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Read our troubleshooting page, FAQ or our Unreal Example Walkthrough for more help
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