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The advanced sample project demonstrates our recommended method for connecting the app to Unreal for gameplay and highlights several features of the plugin and capture technology.
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For conventional in-editor LiveLink use, see here. Continue below for the basics of adding Pose AI to an existing project.
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Using PoseAI with the Unreal Engine
MetaHumans in UE5
DazUE rigs in Unreal
Connecting with UE4 with our helper nodes
Animating a UE4 Character
Recording animations
Tips for packaging builds
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Read our troubleshooting page, FAQ or our Unreal Example Walkthrough for more help
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